http://3dmodelblog.flatpyramid.com/labels/3d%20animation.html
This reference shows a clip were these techniques are used to create realistic lighting and rendering:
I used this reference as the landscape of paris shows a perfect example of the use of lighting and reflections
I found that these aspects of the tutorial were extremely useful to my own interests and relevant, as many professional practices use these techniques throughout there productions in windows , characters eyes and water etc. in which case it is a crucial factor to learn for future practices .
As regards to the success of my work for this, i found it was not successful as i had hoped as i would like to have the reflection on the floor more green and i could not do so after many attempts. I found it hard to navigate between all the different aspects when using illuminations and combining mental rays. Below is the example of work created in the tutorial:
To further develop my practices i would like to spend a great more deal of time using these effects as i can see how useful and effective they are in professional films shown . I want to learn those a lot more and also develop my knowledge in cameras areas were i would like to learn factors such as hand held camera effect and panning over objects and around them.
I plan to do this before my final soundscape project were i feel these effects would be effective and original in my own way if can possibly achieve this, or at least reach a standard were its basic. I hope to achieve this in the next week or two.



















